Eric Northam

Driven Jack who Rages

Description:

Stats

Effort 1
Xp 7 (3 unspent)

Might Pool 16, Edge 2
Speed Pool 10, Edge
Intellect Pool 12, Edge 0

Cypher Limit 2

Intellect Defense (Driven)
Flex Skill (Driven)

Might Skills

None

Speed Skills

Speed Defense (Trained)

Intellect Skills

Intellect Defense (Trained)
Persuasion (Trained)

Jack-specific Abilities

Flex skill (Trained): choose at beginning of each day

Tier 1 Tricks of the Trade

Skill with Defense – Speed
Practiced with Armor

Rages

Tier 1: Frenzy (1 Intellect Point) When you wish, while in combat, you can enter a state of frenzy. While in this state, you can’t use Intellect Points, but you gain +1 to your Might and Speed egde. This effect lasts for as long as you wish, but it ends if there is no combat within your sense.

Suggested effects

Suggested minor effects: knock foes together. each one is considered one level lower next turn
Suggested major effects: foe is terrified and uses the next two actions to flee

Possessions

Bow with quiver 24 arrows
Dagger (light melee)
Axe (medium melee)
Medium leather armor
Explorers pack
Light tool kit
Shield

20 shins

Artifacts & Oddities

box w 2 dozen spherical balls

Cyphers

Experience purchase log

2014-06-20 4 points for +1 Might Edge

Bio:

Eric Northam

Numenera DLash